![]() However I only want arms and hands’ LocalTransparencyModifier to 0 but not others. I don’t know is this a Roblox bug or not, if I set all character’s MeshParts/Parts/Accessories’ LocalTransparencyModifier to 0, this will probably get fixed. runser.RenderStepped:Connect(function()Ĭ:WaitForChild("LeftLowerArm").LocalTransparencyModifier = 0Ĭ:WaitForChild("LeftUpperArm").LocalTransparencyModifier = 0Ĭ:WaitForChild("LeftHand").LocalTransparencyModifier = 0Ĭ:WaitForChild("RightLowerArm").LocalTransparencyModifier = 0Ĭ:WaitForChild("RightUpperArm").LocalTransparencyModifier = 0Ĭ:WaitForChild("RightHand").LocalTransparencyModifier = 0 If I do not modified them, the entire character will be transparent when I toggle first person/third person. I also modified LocalTransparencyModifier on Character’s arms and hands, such that they will be visible in First person. If p.CameraMode = thenĬam.CameraType = Ĭam.CFrame = c.CFrame UIP.InputBegan:Connect(function(input, gameProcessed) Local UIP = game:GetService('UserInputService') c.IsSeated is a custom value stored in character to check whether the humanoid is sitting or not by using another script. In this entire process, the character must be sitting. It will lock first person and set CameraType into Custom, or otherwise, the CameraType will be Scriptable and it’s CFrame will be a part in Workspace. Transparent Roblox Character Png - Cool Roblox Avatars Girl, Png Download is pure and creative PNG image uploaded by Designer. Currently I have been working on a script which locks first person when the space key is being pressed. ![]()
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